Saturday, February 8, 2014

StarBound (PC - 2013)


First, there was Minecraft which revolutionized the sandbox / openworld / survivor gaming style, added elements like crafting, block based graphics and a complete „geo-mode” so you can build or destroy anything you want. This gave the game a great advantage and gamers a whole new perspective to look at a game and to play.
Countless clones arrived, the designers started to add rpg or strategy elements and some really nice games got developed, but the next big step in my opinion was Terraria, a really beautiful and deep experience. Visually it was a step back some might think, but for the type of genre it think 2D is more than enough and since I'm sucker for retro games it made it even more interesting for me.

I'm sure some of the designers of Terraria must have gotten involved with the development of StarBound because structually and visually it's a very similar game, still it manages to be very different and a million times bigger than Terraria was.

You can handle the universe of StarBound like your own, you can explore planets, mine for precious metals or minerals, craft, create mini civilizations, hunt animals, grow vegetables, reach asteroids or moons, different galaxies, kill bosses and most important of all, survive.  


You have to be careful with food and the temperature. Cold is a real enemy, during the night you have to find a fire to keep you warm and certain planets or moons are not even explorable until you don't get some really warm clothes because you freeze almost instantly.


It's really an amazing game, worth trying it out, but you have to be careful, it can make you sit in front of your monitor for days!

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